Advanced Game Design

Thursday, 14 March 2013

Possible animals to evolve


Posted by Renee Warner at 00:56 No comments:
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Brainstorming Environments


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Wednesday, 13 March 2013

Project One: Reactionary Evolution

Come up with a character that has to evolve to fit in with a new and changed environment.
Posted by Renee Warner at 22:21 No comments:
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Tuesday, 12 March 2013

One Slide for Presentation


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Three Page Proposal




Posted by Renee Warner at 22:23 No comments:
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Dolphin Image on 3 page proposal

I got the image from this website: 

http://www.wpclipart.com/animals/aquatic/dolphin/dolphins_2/dolphin_glossy_blue.png.html

Thought I better reference it.
Posted by Renee Warner at 03:18 No comments:
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Important

All the obstacles and the environment of the game would be randomly generated. This would mean the players could not learn the level / layout of the game. 
Posted by Renee Warner at 01:39 No comments:
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Blog Archive

  • ▼  2013 (182)
    • ▼  June (52)
      • Loading screen
      • High Scores
      • Level Select
      • GLOW
      • Menu Words now longer stand out.
      • Final Background
      • Menu Words no longer stand out.
      • Mason on Proper building.
      • Starry Sky
      • Different colouring
      • City for Backgrounds
      • Wrong Way
      • Wrong Way
      • App Icon for Game
      • New High Score Screens
      • In Game Screen Shots
      • Loading Screen.
      • Blonde Moment
      • Refined Sketches
      • All interface buttons in game
      • HighScore and Instructions Page
      • Written Instructions
      • So many words in Maya
      • Main Menu / Level Select - Just missing background
      • Next Step
      • In Game Interface
      • Possible Pause Button Positions
      • Idea for Score
      • In game interface
      • Score page in game
      • Main Menu so far
      • Sounds to Volume
      • Smashing Sound success
      • Death Screen
      • Death Screen Assets
      • New Pause Screen
      • Pause Screen Assets
      • To decide tomorrow as a Group
      • Smashing Sound
      • Sounds
      • Death Screen
      • Another Mock Up but will look really good with f...
      • New Pause Screens
      • To do:
      • All the interface words
      • Better Level Select design
      • Level Select Different Arrows
      • Level Select Possibilities
      • More Possible designs
      • Gargoyle from Nickys Blog.
      •  Trying different button styles. Hard to tell wh...
      • Improving Main Menu
    • ►  May (30)
    • ►  April (52)
    • ►  March (48)

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