I am now focusing on getting my textures looking good. If i have time then I will definitely re weightpaint and animate. But at this stage I want to get the textures, renders etc finished before I worry about redoing all the stuff that I have already done previously.
Nicky has found a very helpful tutorial online that I am going to watch to help me with textureing in photoshop.
http://cg.tutsplus.com/tutorials/autodesk-maya/creating-an-old-weathered-low-poly-post-box-in-maya-part-2-texture-creation/
I am going to look on the website CG Textures for some possible textures to use.
My plan for the texture is to be semi similar to my original textures in 1A. I want to keep the wings and spine like pieces a different texture to the rest of him. So my biggest issue is going to be getting those to fade into each other nicely.
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