Monday, 8 April 2013

Weight Painting Gone

So for some reason, since I have UV mapped my joints have somehow detached themselves in the process. I am not happy about this as we were not told that we should uv map before doing anything else to avoid having issues like this. This means that my character is no longer weightpainted or animated which is very frustrating as I have already weightpainted my character for a second time and improved him a lot.
Just wish i was told that things like this can happen if you uv map after skinning and  weightpainting because that is the order that we have done this assignment in.

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