Friday, 5 April 2013

Improving low poly model

Because I wasn't completly with my low poly model, I have gone back to a model that had not been rigged or anything and made some improvements to it.

The main thing I wanted to improve was its eyes. I have now made eye sockets for my model and it looks much better.

 


The second part of my model that I really wasn't happy with was his wing / fin things on his back. I have really smoothed these out by moving the different vertexs around.

 



I have also used the sculpt geometry tool to smooth out my model. Especially around the top parts of the legs. Has made his overall body shape look much better.

 


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